Seize your Leviathan Axe and cue up the music of Bear McCreary, as a result of “Star Trek” and “Battlestar Galactica” veteran author and showrunner Ronald D. Moore has simply been chosen to run the writers room, government produce, and write for the brand new Sony TV/Amazon MGM Studios’ Prime Video collection “God of Battle” per Deadline. For these of you who’ve been followers of the online game franchise that bears the identical identify, let’s clear up a canon query straight away: this new collection is because of be primarily based on the 2018 reboot model of the sport, which takes its cue from Norse mythology versus the unique collection of video games printed from 2005-2013, which had been primarily based on Greek mythology.
That is to not say Greek mythology is completely off the desk, in fact, as a result of the 2018 sport nonetheless sees the identical protagonist/participant character of Kratos some 150 years after 2010’s “God of Battle III,” and this TV model might have a extremely comparable backstory of battling the Greek gods on a mission of vengeance. All of this materials appears very a lot up Moore’s alley, because the prolific tv guru has tackled varied components of Earth mythology in his earlier work for “Star Trek: The Subsequent Technology,” “Star Trek: Deep House 9,” and “Battlestar Galactica.” That latter collection might notably point out the route Moore would possibly take “God of Battle,” provided that “BSG” and “GoW” share comparable themes of fathers and sons. In any case, the information is an thrilling improvement popping out of Moore’s current take care of Sony Footage Tv, the manufacturing firm with which he developed two different hit collection: “Outlander” and “For All Mankind,” each of which have their very own spinoff collection because of hit screens shortly.
Will God of Battle be extra motion or drama-oriented?
As of this second, it is not sure the place Moore intends to take “God of Battle” as a collection. He is no stranger to adapting pre-existing sci-fi/fantasy materials, given his historical past with “Trek,” “Battlestar,” and “Outlander,” in addition to the anthology “Philip Okay. Dick’s Electrical Goals.” If “God of Battle” had been being developed as a characteristic, it’d undoubtedly have a big concentrate on the sport’s historical past of hack-n-slash gameplay. On condition that the 2018 “God of Battle” sport is a extra emotional and considerate story of a father and son (whereas nonetheless being ostensibly an motion sport with RPG components), it is maybe this confusion of focus that led to the “God of Battle” collection shedding its preliminary artistic group of showrunner Rafe Judkins and government producers Hawk Ostby and Mark Fergus. Moore’s work, by and enormous, tends to be extra considerate and character-driven than too targeted on huge motion setpieces, and it is potential that this changeover indicators the collection shifting in such a route.
That stated, it is also potential that Sony/Amazon want to distinguish this collection from one other, equally themed upcoming Netflix collection: Michael Bay’s “Barbaric,” which by all accounts seems like it will be very action-focused. Even when Moore and his group want to make their “God of Battle” with extra depth than Bay’s present, it may possibly safely be stated that their collection will retain some modicum of the sport’s hard-hitting battles. Maybe the swap in focus will carry the present in keeping with one other online game adaptation that is been lauded for its depth, HBO Max’s “The Final of Us.” No matter Moore and firm find yourself with, the showrunner is an excellent particular person to wager on with regards to small-screen success. Like Kratos himself, Moore is aware of find out how to plan for the lengthy haul. We’ll see if he does it once more when “God of Battle” hits Prime Video within the close to future.